Tooltip (JavaFX 28)
Description: declaration: module: javafx.controls, package: javafx.scene.control, class: Tooltip

# Class Tooltip

java.lang.Object
javafx.stage.Window
javafx.stage.PopupWindow
javafx.scene.control.PopupControl
javafx.scene.control.Tooltip

All Implemented Interfaces:
  `Styleable, EventTarget, Skinnable`

@IDProperty("id") public class Tooltip extends PopupControl
Tooltips are common UI elements which are typically used for showing additional information about a Node in the scenegraph when the Node is hovered over by the mouse. Any Node can show a tooltip. In most cases a Tooltip is created and its `text` property is modified to show plain text to the user. However, a Tooltip is able to show within it an arbitrary scenegraph of nodes - this is done by creating the scenegraph and setting it inside the Tooltip `graphic` property.

You use the following approach to set a Tooltip on any node:

     Rectangle rect = new Rectangle(0, 0, 100, 100);
    Tooltip t = new Tooltip("A Square");
    Tooltip.install(rect, t);

This tooltip will then participate with the typical tooltip semantics (i.e. appearing on hover, etc). Note that the Tooltip does not have to be uninstalled: it will be garbage collected when it is not referenced by any Node. It is possible to manually uninstall the tooltip, however.

A single tooltip can be installed on multiple target nodes or multiple controls.

Because most Tooltips are shown on UI controls, there is special API for all controls to make installing a Tooltip less verbose. The example below shows how to create a tooltip for a Button control:

     Button button = new Button("Hover Over Me");
    button.setTooltip(new Tooltip("Tooltip for Button"));

Since:
  JavaFX 2.0

- ## Nested Class Summary

  ### Nested classes/interfaces declared in class PopupWindow

  `PopupWindow.AnchorLocation`

- ## Property Summary

  Properties
  Type
  Property
  Description
  `final ReadOnlyBooleanProperty`
  `activated`
  Typically, the tooltip is "activated" when the mouse moves over a Control.
  `final ObjectProperty<ContentDisplay>`
  `contentDisplay`
  Specifies the positioning of the graphic relative to the text.
  `final ObjectProperty<Font>`
  `font`
  The default font to use for text in the Tooltip.
  `final ObjectProperty<Node>`
  `graphic`
  An optional icon for the Tooltip.
  `final DoubleProperty`
  `graphicTextGap`
  The amount of space between the graphic and text
  `final ObjectProperty<Duration>`
  `hideDelay`
  The duration in which to continue showing the tooltip after the mouse has left the node.
  `final ObjectProperty<Duration>`
  `showDelay`
  The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user.
  `final ObjectProperty<Duration>`
  `showDuration`
  The duration that the tooltip should remain showing for until it is no longer visible to the user.
  `final ObjectProperty<TextAlignment>`
  `textAlignment`
  Specifies the behavior for lines of text when text is multiline.
  `final ObjectProperty<OverrunStyle>`
  `textOverrun`
  Specifies the behavior to use if the text of the `Tooltip` exceeds the available space for rendering the text.
  `final StringProperty`
  `text`
  The text to display in the tooltip.
  `final BooleanProperty`
  `wrapText`
  If a run of text exceeds the width of the Tooltip, then this variable indicates whether the text should wrap onto another line.

  ### Properties declared in class PopupControl

  `id, maxHeight, maxWidth, minHeight, minWidth, prefHeight, prefWidth, skin, style`

  ### Properties declared in class PopupWindow

  `anchorLocation, anchorX, anchorY, autoFix, autoHide, consumeAutoHidingEvents, hideOnEscape, onAutoHide, ownerNode, ownerWindow`

  ### Properties declared in class Window

  `eventDispatcher, focused, forceIntegerRenderScale, height, onCloseRequest, onHidden, onHiding, onShowing, onShown, opacity, outputScaleX, outputScaleY, renderScaleX, renderScaleY, scene, showing, width, x, y`

- ## Field Summary

  ### Fields declared in class PopupControl

  `bridge, USE_COMPUTED_SIZE, USE_PREF_SIZE`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `Tooltip()`
  Creates a tooltip with an empty string for its text.
  `Tooltip(String text)`
  Creates a tooltip with the specified text.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `final ReadOnlyBooleanProperty`
  `activatedProperty()`
  Typically, the tooltip is "activated" when the mouse moves over a Control.
  `final ObjectProperty<ContentDisplay>`
  `contentDisplayProperty()`
  Specifies the positioning of the graphic relative to the text.
  `final ObjectProperty<Font>`
  `fontProperty()`
  The default font to use for text in the Tooltip.
  `static List<CssMetaData<? extends Styleable, ?>>`
  `getClassCssMetaData()`
  Gets the `CssMetaData` associated with this class, which may include the `CssMetaData` of its superclasses.
  `final ContentDisplay`
  `getContentDisplay()`
  Gets the value of the `contentDisplay` property.
  `List<CssMetaData<? extends Styleable, ?>>`
  `getCssMetaData()`
  The CssMetaData of this Styleable.
  `final Font`
  `getFont()`
  Gets the value of the `font` property.
  `final Node`
  `getGraphic()`
  Gets the value of the `graphic` property.
  `final double`
  `getGraphicTextGap()`
  Gets the value of the `graphicTextGap` property.
  `final Duration`
  `getHideDelay()`
  Gets the value of the `hideDelay` property.
  `final Duration`
  `getShowDelay()`
  Gets the value of the `showDelay` property.
  `final Duration`
  `getShowDuration()`
  Gets the value of the `showDuration` property.
  `final String`
  `getText()`
  Gets the value of the `text` property.
  `final TextAlignment`
  `getTextAlignment()`
  Gets the value of the `textAlignment` property.
  `final OverrunStyle`
  `getTextOverrun()`
  Gets the value of the `textOverrun` property.
  `final ObjectProperty<Node>`
  `graphicProperty()`
  An optional icon for the Tooltip.
  `final DoubleProperty`
  `graphicTextGapProperty()`
  The amount of space between the graphic and text
  `final ObjectProperty<Duration>`
  `hideDelayProperty()`
  The duration in which to continue showing the tooltip after the mouse has left the node.
  `static void`
  `install(Node node, Tooltip t)`
  Associates the given `Tooltip` with the given `Node`.
  `final boolean`
  `isActivated()`
  Gets the value of the `activated` property.
  `final boolean`
  `isWrapText()`
  Gets the value of the `wrapText` property.
  `final void`
  `setContentDisplay(ContentDisplay value)`
  Sets the value of the `contentDisplay` property.
  `final void`
  `setFont(Font value)`
  Sets the value of the `font` property.
  `final void`
  `setGraphic(Node value)`
  Sets the value of the `graphic` property.
  `final void`
  `setGraphicTextGap(double value)`
  Sets the value of the `graphicTextGap` property.
  `final void`
  `setHideDelay(Duration hideDelay)`
  Sets the value of the `hideDelay` property.
  `final void`
  `setShowDelay(Duration showDelay)`
  Sets the value of the `showDelay` property.
  `final void`
  `setShowDuration(Duration showDuration)`
  Sets the value of the `showDuration` property.
  `final void`
  `setText(String value)`
  Sets the value of the `text` property.
  `final void`
  `setTextAlignment(TextAlignment value)`
  Sets the value of the `textAlignment` property.
  `final void`
  `setTextOverrun(OverrunStyle value)`
  Sets the value of the `textOverrun` property.
  `final void`
  `setWrapText(boolean value)`
  Sets the value of the `wrapText` property.
  `final ObjectProperty<Duration>`
  `showDelayProperty()`
  The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user.
  `final ObjectProperty<Duration>`
  `showDurationProperty()`
  The duration that the tooltip should remain showing for until it is no longer visible to the user.
  `final ObjectProperty<TextAlignment>`
  `textAlignmentProperty()`
  Specifies the behavior for lines of text when text is multiline.
  `final ObjectProperty<OverrunStyle>`
  `textOverrunProperty()`
  Specifies the behavior to use if the text of the `Tooltip` exceeds the available space for rendering the text.
  `final StringProperty`
  `textProperty()`
  The text to display in the tooltip.
  `static void`
  `uninstall(Node node, Tooltip t)`
  Removes the association of the given `Tooltip` on the specified `Node`.
  `final BooleanProperty`
  `wrapTextProperty()`
  If a run of text exceeds the width of the Tooltip, then this variable indicates whether the text should wrap onto another line.

  ### Methods declared in class PopupControl

  `createDefaultSkin, getId, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, getPseudoClassStates, getSkin, getStyle, getStyleableParent, getStyleClass, getTypeSelector, idProperty, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, pseudoClassStateChanged, setId, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setPrefHeight, setPrefSize, setPrefWidth, setSkin, setStyle, skinProperty, styleProperty`

  ### Methods declared in class PopupWindow

  `anchorLocationProperty, anchorXProperty, anchorYProperty, autoFixProperty, autoHideProperty, consumeAutoHidingEventsProperty, getAnchorLocation, getAnchorX, getAnchorY, getConsumeAutoHidingEvents, getOnAutoHide, getOwnerNode, getOwnerWindow, hide, hideOnEscapeProperty, isAutoFix, isAutoHide, isHideOnEscape, onAutoHideProperty, ownerNodeProperty, ownerWindowProperty, setAnchorLocation, setAnchorX, setAnchorY, setAutoFix, setAutoHide, setConsumeAutoHidingEvents, setHideOnEscape, setOnAutoHide, setScene, show, show, show`

  ### Methods declared in class Window

  `addEventFilter, addEventHandler, buildEventDispatchChain, centerOnScreen, eventDispatcherProperty, fireEvent, focusedProperty, forceIntegerRenderScaleProperty, getEventDispatcher, getHeight, getOnCloseRequest, getOnHidden, getOnHiding, getOnShowing, getOnShown, getOpacity, getOutputScaleX, getOutputScaleY, getProperties, getRenderScaleX, getRenderScaleY, getScene, getUserData, getWidth, getWindows, getX, getY, hasProperties, heightProperty, isFocused, isForceIntegerRenderScale, isShowing, onCloseRequestProperty, onHiddenProperty, onHidingProperty, onShowingProperty, onShownProperty, opacityProperty, outputScaleXProperty, outputScaleYProperty, removeEventFilter, removeEventHandler, renderScaleXProperty, renderScaleYProperty, requestFocus, sceneProperty, setEventDispatcher, setEventHandler, setForceIntegerRenderScale, setHeight, setOnCloseRequest, setOnHidden, setOnHiding, setOnShowing, setOnShown, setOpacity, setRenderScaleX, setRenderScaleY, setUserData, setWidth, setX, setY, show, showingProperty, sizeToScene, widthProperty, xProperty, yProperty`

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

  ### Methods declared in interface Styleable

  `getStyleableNode`

- ## Property Details

  - ### text

    public final StringProperty textProperty
    The text to display in the tooltip. If the text is set to null, an empty string will be displayed, despite the value being null.
    See Also:
      - `getText()`
      - `setText(String)`
      - `textProperty()`

  - ### textAlignment

    public final ObjectProperty<TextAlignment> textAlignmentProperty
    Specifies the behavior for lines of text when text is multiline. Unlike `contentDisplay` which affects the graphic and text, this setting only affects multiple lines of text relative to the text bounds.
    See Also:
      - `getTextAlignment()`
      - `setTextAlignment(TextAlignment)`
      - `textAlignmentProperty()`

  - ### textOverrun

    public final ObjectProperty<OverrunStyle> textOverrunProperty
    Specifies the behavior to use if the text of the `Tooltip` exceeds the available space for rendering the text.
    See Also:
      - `getTextOverrun()`
      - `setTextOverrun(OverrunStyle)`
      - `textOverrunProperty()`

  - ### wrapText

    public final BooleanProperty wrapTextProperty
    If a run of text exceeds the width of the Tooltip, then this variable indicates whether the text should wrap onto another line.
    See Also:
      - `isWrapText()`
      - `setWrapText(boolean)`
      - `wrapTextProperty()`

  - ### font

    public final ObjectProperty<Font> fontProperty
    The default font to use for text in the Tooltip. If the Tooltip's text is rich text then this font may or may not be used depending on the font information embedded in the rich text, but in any case where a default font is required, this font will be used.
    See Also:
      - `getFont()`
      - `setFont(Font)`
      - `fontProperty()`

  - ### showDelay

    public final ObjectProperty<Duration> showDelayProperty
    The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user. The default delay is 1000ms.
    Default value:
      1000ms
    Since:
      9
    See Also:
      - `getShowDelay()`
      - `setShowDelay(Duration)`
      - `showDelayProperty()`

  - ### showDuration

    public final ObjectProperty<Duration> showDurationProperty
    The duration that the tooltip should remain showing for until it is no longer visible to the user. If the mouse leaves the control before the showDuration finishes, then the tooltip will remain showing for the duration specified in the `hideDelayProperty()`, even if the remaining time of the showDuration is less than the hideDelay duration. The default value is 5000ms.
    Default value:
      5000ms
    Since:
      9
    See Also:
      - `getShowDuration()`
      - `setShowDuration(Duration)`
      - `showDurationProperty()`

  - ### hideDelay

    public final ObjectProperty<Duration> hideDelayProperty
    The duration in which to continue showing the tooltip after the mouse has left the node. Once this time has elapsed the tooltip will hide. The default value is 200ms.
    Default value:
      200ms
    Since:
      9
    See Also:
      - `getHideDelay()`
      - `setHideDelay(Duration)`
      - `hideDelayProperty()`

  - ### graphic

    public final ObjectProperty<Node> graphicProperty
    An optional icon for the Tooltip. This can be positioned relative to the text by using the `content display` property. The node specified for this variable cannot appear elsewhere in the scene graph, otherwise the `IllegalArgumentException` is thrown. See the class description of `Node` for more detail.
    See Also:
      - `getGraphic()`
      - `setGraphic(Node)`
      - `graphicProperty()`

  - ### contentDisplay

    public final ObjectProperty<ContentDisplay> contentDisplayProperty
    Specifies the positioning of the graphic relative to the text.
    See Also:
      - `getContentDisplay()`
      - `setContentDisplay(ContentDisplay)`
      - `contentDisplayProperty()`

  - ### graphicTextGap

    public final DoubleProperty graphicTextGapProperty
    The amount of space between the graphic and text
    See Also:
      - `getGraphicTextGap()`
      - `setGraphicTextGap(double)`
      - `graphicTextGapProperty()`

  - ### activated

    public final ReadOnlyBooleanProperty activatedProperty
    Typically, the tooltip is "activated" when the mouse moves over a Control. There is usually some delay between when the Tooltip becomes "activated" and when it is actually shown. The details (such as the amount of delay, etc) is left to the Skin implementation.
    See Also:
      - `isActivated()`
      - `activatedProperty()`

- ## Constructor Details

  - ### Tooltip

    public Tooltip()
    Creates a tooltip with an empty string for its text.

  - ### Tooltip

    public Tooltip(String text)
    Creates a tooltip with the specified text.
    Parameters:
      `text` - A text string for the tooltip.

- ## Method Details

  - ### install

    public static void install(Node node, Tooltip t)
    Associates the given `Tooltip` with the given `Node`. The tooltip can then behave similar to when it is set on any `Control`. A single tooltip can be associated with multiple nodes.
    Parameters:
      `node` - the node
      `t` - the tooltip
    See Also:
      - `Tooltip`

  - ### uninstall

    public static void uninstall(Node node, Tooltip t)
    Removes the association of the given `Tooltip` on the specified `Node`. Hence hovering on the node will no longer result in showing of the tooltip.
    Parameters:
      `node` - the node
      `t` - the tooltip
    See Also:
      - `Tooltip`

  - ### textProperty

    public final StringProperty textProperty()
    The text to display in the tooltip. If the text is set to null, an empty string will be displayed, despite the value being null.
    Returns:
      the text property
    See Also:
      - `getText()`
      - `setText(String)`

  - ### setText

    public final void setText(String value)
    Sets the value of the `text` property.
    Property description:
      The text to display in the tooltip. If the text is set to null, an empty string will be displayed, despite the value being null.
    Parameters:
      `value` - the value for the `text` property
    See Also:
      - `getText()`
      - `textProperty()`

  - ### getText

    public final String getText()
    Gets the value of the `text` property.
    Property description:
      The text to display in the tooltip. If the text is set to null, an empty string will be displayed, despite the value being null.
    Returns:
      the value of the `text` property
    See Also:
      - `setText(String)`
      - `textProperty()`

  - ### textAlignmentProperty

    public final ObjectProperty<TextAlignment> textAlignmentProperty()
    Specifies the behavior for lines of text when text is multiline. Unlike `contentDisplay` which affects the graphic and text, this setting only affects multiple lines of text relative to the text bounds.
    Returns:
      the text alignment property
    See Also:
      - `getTextAlignment()`
      - `setTextAlignment(TextAlignment)`

  - ### setTextAlignment

    public final void setTextAlignment(TextAlignment value)
    Sets the value of the `textAlignment` property.
    Property description:
      Specifies the behavior for lines of text when text is multiline. Unlike `contentDisplay` which affects the graphic and text, this setting only affects multiple lines of text relative to the text bounds.
    Parameters:
      `value` - the value for the `textAlignment` property
    See Also:
      - `getTextAlignment()`
      - `textAlignmentProperty()`

  - ### getTextAlignment

    public final TextAlignment getTextAlignment()
    Gets the value of the `textAlignment` property.
    Property description:
      Specifies the behavior for lines of text when text is multiline. Unlike `contentDisplay` which affects the graphic and text, this setting only affects multiple lines of text relative to the text bounds.
    Returns:
      the value of the `textAlignment` property
    See Also:
      - `setTextAlignment(TextAlignment)`
      - `textAlignmentProperty()`

  - ### textOverrunProperty

    public final ObjectProperty<OverrunStyle> textOverrunProperty()
    Specifies the behavior to use if the text of the `Tooltip` exceeds the available space for rendering the text.
    Returns:
      the text overrun property
    See Also:
      - `getTextOverrun()`
      - `setTextOverrun(OverrunStyle)`

  - ### setTextOverrun

    public final void setTextOverrun(OverrunStyle value)
    Sets the value of the `textOverrun` property.
    Property description:
      Specifies the behavior to use if the text of the `Tooltip` exceeds the available space for rendering the text.
    Parameters:
      `value` - the value for the `textOverrun` property
    See Also:
      - `getTextOverrun()`
      - `textOverrunProperty()`

  - ### getTextOverrun

    public final OverrunStyle getTextOverrun()
    Gets the value of the `textOverrun` property.
    Property description:
      Specifies the behavior to use if the text of the `Tooltip` exceeds the available space for rendering the text.
    Returns:
      the value of the `textOverrun` property
    See Also:
      - `setTextOverrun(OverrunStyle)`
      - `textOverrunProperty()`

  - ### wrapTextProperty

    public final BooleanProperty wrapTextProperty()
    If a run of text exceeds the width of the Tooltip, then this variable indicates whether the text should wrap onto another line.
    Returns:
      the wrap text property
    See Also:
      - `isWrapText()`
      - `setWrapText(boolean)`

  - ### setWrapText

    public final void setWrapText(boolean value)
    Sets the value of the `wrapText` property.
    Property description:
      If a run of text exceeds the width of the Tooltip, then this variable indicates whether the text should wrap onto another line.
    Parameters:
      `value` - the value for the `wrapText` property
    See Also:
      - `isWrapText()`
      - `wrapTextProperty()`

  - ### isWrapText

    public final boolean isWrapText()
    Gets the value of the `wrapText` property.
    Property description:
      If a run of text exceeds the width of the Tooltip, then this variable indicates whether the text should wrap onto another line.
    Returns:
      the value of the `wrapText` property
    See Also:
      - `setWrapText(boolean)`
      - `wrapTextProperty()`

  - ### fontProperty

    public final ObjectProperty<Font> fontProperty()
    The default font to use for text in the Tooltip. If the Tooltip's text is rich text then this font may or may not be used depending on the font information embedded in the rich text, but in any case where a default font is required, this font will be used.
    Returns:
      the font property
    See Also:
      - `getFont()`
      - `setFont(Font)`

  - ### setFont

    public final void setFont(Font value)
    Sets the value of the `font` property.
    Property description:
      The default font to use for text in the Tooltip. If the Tooltip's text is rich text then this font may or may not be used depending on the font information embedded in the rich text, but in any case where a default font is required, this font will be used.
    Parameters:
      `value` - the value for the `font` property
    See Also:
      - `getFont()`
      - `fontProperty()`

  - ### getFont

    public final Font getFont()
    Gets the value of the `font` property.
    Property description:
      The default font to use for text in the Tooltip. If the Tooltip's text is rich text then this font may or may not be used depending on the font information embedded in the rich text, but in any case where a default font is required, this font will be used.
    Returns:
      the value of the `font` property
    See Also:
      - `setFont(Font)`
      - `fontProperty()`

  - ### showDelayProperty

    public final ObjectProperty<Duration> showDelayProperty()
    The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user. The default delay is 1000ms.
    Default value:
      1000ms
    Returns:
      show delay property
    Since:
      9
    See Also:
      - `getShowDelay()`
      - `setShowDelay(Duration)`

  - ### setShowDelay

    public final void setShowDelay(Duration showDelay)
    Sets the value of the `showDelay` property.
    Property description:
      The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user. The default delay is 1000ms.
    Default value:
      1000ms
    Parameters:
      `showDelay` - the value for the `showDelay` property
    Since:
      9
    See Also:
      - `getShowDelay()`
      - `showDelayProperty()`

  - ### getShowDelay

    public final Duration getShowDelay()
    Gets the value of the `showDelay` property.
    Property description:
      The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user. The default delay is 1000ms.
    Default value:
      1000ms
    Returns:
      the value of the `showDelay` property
    Since:
      9
    See Also:
      - `setShowDelay(Duration)`
      - `showDelayProperty()`

  - ### showDurationProperty

    public final ObjectProperty<Duration> showDurationProperty()
    The duration that the tooltip should remain showing for until it is no longer visible to the user. If the mouse leaves the control before the showDuration finishes, then the tooltip will remain showing for the duration specified in the `hideDelayProperty()`, even if the remaining time of the showDuration is less than the hideDelay duration. The default value is 5000ms.
    Default value:
      5000ms
    Returns:
      the show duration property
    Since:
      9
    See Also:
      - `getShowDuration()`
      - `setShowDuration(Duration)`

  - ### setShowDuration

    public final void setShowDuration(Duration showDuration)
    Sets the value of the `showDuration` property.
    Property description:
      The duration that the tooltip should remain showing for until it is no longer visible to the user. If the mouse leaves the control before the showDuration finishes, then the tooltip will remain showing for the duration specified in the `hideDelayProperty()`, even if the remaining time of the showDuration is less than the hideDelay duration. The default value is 5000ms.
    Default value:
      5000ms
    Parameters:
      `showDuration` - the value for the `showDuration` property
    Since:
      9
    See Also:
      - `getShowDuration()`
      - `showDurationProperty()`

  - ### getShowDuration

    public final Duration getShowDuration()
    Gets the value of the `showDuration` property.
    Property description:
      The duration that the tooltip should remain showing for until it is no longer visible to the user. If the mouse leaves the control before the showDuration finishes, then the tooltip will remain showing for the duration specified in the `hideDelayProperty()`, even if the remaining time of the showDuration is less than the hideDelay duration. The default value is 5000ms.
    Default value:
      5000ms
    Returns:
      the value of the `showDuration` property
    Since:
      9
    See Also:
      - `setShowDuration(Duration)`
      - `showDurationProperty()`

  - ### hideDelayProperty

    public final ObjectProperty<Duration> hideDelayProperty()
    The duration in which to continue showing the tooltip after the mouse has left the node. Once this time has elapsed the tooltip will hide. The default value is 200ms.
    Default value:
      200ms
    Returns:
      the hide delay property
    Since:
      9
    See Also:
      - `getHideDelay()`
      - `setHideDelay(Duration)`

  - ### setHideDelay

    public final void setHideDelay(Duration hideDelay)
    Sets the value of the `hideDelay` property.
    Property description:
      The duration in which to continue showing the tooltip after the mouse has left the node. Once this time has elapsed the tooltip will hide. The default value is 200ms.
    Default value:
      200ms
    Parameters:
      `hideDelay` - the value for the `hideDelay` property
    Since:
      9
    See Also:
      - `getHideDelay()`
      - `hideDelayProperty()`

  - ### getHideDelay

    public final Duration getHideDelay()
    Gets the value of the `hideDelay` property.
    Property description:
      The duration in which to continue showing the tooltip after the mouse has left the node. Once this time has elapsed the tooltip will hide. The default value is 200ms.
    Default value:
      200ms
    Returns:
      the value of the `hideDelay` property
    Since:
      9
    See Also:
      - `setHideDelay(Duration)`
      - `hideDelayProperty()`

  - ### graphicProperty

    public final ObjectProperty<Node> graphicProperty()
    An optional icon for the Tooltip. This can be positioned relative to the text by using the `content display` property. The node specified for this variable cannot appear elsewhere in the scene graph, otherwise the `IllegalArgumentException` is thrown. See the class description of `Node` for more detail.
    Returns:
      the graphic property
    See Also:
      - `getGraphic()`
      - `setGraphic(Node)`

  - ### setGraphic

    public final void setGraphic(Node value)
    Sets the value of the `graphic` property.
    Property description:
      An optional icon for the Tooltip. This can be positioned relative to the text by using the `content display` property. The node specified for this variable cannot appear elsewhere in the scene graph, otherwise the `IllegalArgumentException` is thrown. See the class description of `Node` for more detail.
    Parameters:
      `value` - the value for the `graphic` property
    See Also:
      - `getGraphic()`
      - `graphicProperty()`

  - ### getGraphic

    public final Node getGraphic()
    Gets the value of the `graphic` property.
    Property description:
      An optional icon for the Tooltip. This can be positioned relative to the text by using the `content display` property. The node specified for this variable cannot appear elsewhere in the scene graph, otherwise the `IllegalArgumentException` is thrown. See the class description of `Node` for more detail.
    Returns:
      the value of the `graphic` property
    See Also:
      - `setGraphic(Node)`
      - `graphicProperty()`

  - ### contentDisplayProperty

    public final ObjectProperty<ContentDisplay> contentDisplayProperty()
    Specifies the positioning of the graphic relative to the text.
    Returns:
      the content display property
    See Also:
      - `getContentDisplay()`
      - `setContentDisplay(ContentDisplay)`

  - ### setContentDisplay

    public final void setContentDisplay(ContentDisplay value)
    Sets the value of the `contentDisplay` property.
    Property description:
      Specifies the positioning of the graphic relative to the text.
    Parameters:
      `value` - the value for the `contentDisplay` property
    See Also:
      - `getContentDisplay()`
      - `contentDisplayProperty()`

  - ### getContentDisplay

    public final ContentDisplay getContentDisplay()
    Gets the value of the `contentDisplay` property.
    Property description:
      Specifies the positioning of the graphic relative to the text.
    Returns:
      the value of the `contentDisplay` property
    See Also:
      - `setContentDisplay(ContentDisplay)`
      - `contentDisplayProperty()`

  - ### graphicTextGapProperty

    public final DoubleProperty graphicTextGapProperty()
    The amount of space between the graphic and text
    Returns:
      the graphic text gap property
    See Also:
      - `getGraphicTextGap()`
      - `setGraphicTextGap(double)`

  - ### setGraphicTextGap

    public final void setGraphicTextGap(double value)
    Sets the value of the `graphicTextGap` property.
    Property description:
      The amount of space between the graphic and text
    Parameters:
      `value` - the value for the `graphicTextGap` property
    See Also:
      - `getGraphicTextGap()`
      - `graphicTextGapProperty()`

  - ### getGraphicTextGap

    public final double getGraphicTextGap()
    Gets the value of the `graphicTextGap` property.
    Property description:
      The amount of space between the graphic and text
    Returns:
      the value of the `graphicTextGap` property
    See Also:
      - `setGraphicTextGap(double)`
      - `graphicTextGapProperty()`

  - ### isActivated

    public final boolean isActivated()
    Gets the value of the `activated` property.
    Property description:
      Typically, the tooltip is "activated" when the mouse moves over a Control. There is usually some delay between when the Tooltip becomes "activated" and when it is actually shown. The details (such as the amount of delay, etc) is left to the Skin implementation.
    Returns:
      the value of the `activated` property
    See Also:
      - `activatedProperty()`

  - ### activatedProperty

    public final ReadOnlyBooleanProperty activatedProperty()
    Typically, the tooltip is "activated" when the mouse moves over a Control. There is usually some delay between when the Tooltip becomes "activated" and when it is actually shown. The details (such as the amount of delay, etc) is left to the Skin implementation.
    Returns:
      the `activated` property
    See Also:
      - `isActivated()`

  - ### getClassCssMetaData

    public static List<CssMetaData<? extends Styleable, ?>> getClassCssMetaData()
    Gets the `CssMetaData` associated with this class, which may include the `CssMetaData` of its superclasses.
    Returns:
      the `CssMetaData`
    Since:
      JavaFX 8.0

  - ### getCssMetaData

    public List<CssMetaData<? extends Styleable, ?>> getCssMetaData()
    The CssMetaData of this Styleable. This may be returned as an unmodifiable list.
    Specified by:
      `getCssMetaData` in interface `Styleable`
    Overrides:
      `getCssMetaData` in class `PopupControl`
    Returns:
      the CssMetaData
    Since:
      JavaFX 8.0