ListView (JavaFX 28)
Description: declaration: module: javafx.controls, package: javafx.scene.control, class: ListView

# Class ListView<T>

java.lang.Object
javafx.scene.Node
javafx.scene.Parent
javafx.scene.layout.Region
javafx.scene.control.Control
javafx.scene.control.ListView<T>

Type Parameters:
  `T` - This type is used to represent the type of the objects stored in the ListViews `items` ObservableList. It is also used in the `selection model` and `focus model`.

All Implemented Interfaces:
  `Styleable, EventTarget, Skinnable`

@DefaultProperty("items") public class ListView<T> extends Control
A ListView displays a horizontal or vertical list of items from which the user may select, or with which the user may interact. A ListView is able to have its generic type set to represent the type of data in the backing model. Doing this has the benefit of making various methods in the ListView, as well as the supporting classes (mentioned below), type-safe. In addition, making use of the generic type supports substantially simplified development of applications making use of ListView, as all modern IDEs are able to auto-complete far more successfully with the additional type information.

## Populating a ListView

A simple example of how to create and populate a ListView of names (Strings) is shown here:

     ObservableList<String> names = FXCollections.observableArrayList(
             "Julia", "Ian", "Sue", "Matthew", "Hannah", "Stephan", "Denise");
    ListView<String> listView = new ListView<String>(names);

The elements of the ListView are contained within the `items` `ObservableList`. This ObservableList is automatically observed by the ListView, such that any changes that occur inside the ObservableList will be automatically shown in the ListView itself. If passing the `ObservableList` in to the ListView constructor is not feasible, the recommended approach for setting the items is to simply call:

     ObservableList<T> content = ...
    listView.setItems(content);

The end result of this is, as noted above, that the ListView will automatically refresh the view to represent the items in the list.

Another approach, whilst accepted by the ListView, is not the recommended approach:

     List<T> content = ...
    getItems().setAll(content);

The issue with the approach shown above is that the content list is being copied into the items list - meaning that subsequent changes to the content list are not observed, and will not be reflected visually within the ListView.

## ListView Selection / Focus APIs

To track selection and focus, it is necessary to become familiar with the `SelectionModel` and `FocusModel` classes. A ListView has at most one instance of each of these classes, available from `selectionModel` and `focusModel` properties respectively. Whilst it is possible to use this API to set a new selection model, in most circumstances this is not necessary - the default selection and focus models should work in most circumstances.

The default `SelectionModel` used when instantiating a ListView is an implementation of the `MultipleSelectionModel` abstract class. However, as noted in the API documentation for the `selectionMode` property, the default value is `SelectionMode.SINGLE`. To enable multiple selection in a default ListView instance, it is therefore necessary to do the following:

     listView.getSelectionModel().setSelectionMode(SelectionMode.MULTIPLE);

## Customizing ListView Visuals

The visuals of the ListView can be entirely customized by replacing the default `cell factory`. A cell factory is used to generate `ListCell` instances, which are used to represent an item in the ListView. See the `Cell` class documentation for a more complete description of how to write custom Cells.

### Warning: Nodes should not be inserted directly into the items list

`ListView` allows for the items list to contain elements of any type, including `Node` instances. Putting nodes into the items list is strongly discouraged, as it can lead to unexpected results.

Important points to note:

- Avoid inserting `Node` instances directly into the items list or its data model.
- The recommended approach is to put the relevant information into the items list, and provide a custom `cell factory` to create the nodes for a given cell and update them on demand using the data stored in the item for that cell.
- Avoid creating new `Node`s in the `updateItem` method of a custom `cell factory`.

The following minimal example shows how to create a custom cell factory for `ListView` containing `Node`s:

      ListView<Color> lv = new ListView<>();
     lv.getItems().addAll(Color.RED, Color.GREEN, Color.BLUE);

     lv.setCellFactory(p -> {
       return new ListCell<>() {
           private final Rectangle rectangle;
           {
               setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
               rectangle = new Rectangle(10, 10);
           }

           @Override
           protected void updateItem(Color item, boolean empty) {
               super.updateItem(item, empty);

               if (item == null || empty) {
                   setGraphic(null);
               } else {
                   rectangle.setFill(item);
                   setGraphic(rectangle);
               }
            }
        };
    });

This example has an anonymous custom `ListCell` class in the custom cell factory. Note that the `Rectangle` (`Node`) object needs to be created in the instance initialization block or the constructor of the custom `ListCell` class and updated/used in its `updateItem` method.

## Editing

This control supports inline editing of values, and this section attempts to give an overview of the available APIs and how you should use them.

Firstly, cell editing most commonly requires a different user interface than when a cell is not being edited. This is the responsibility of the `Cell` implementation being used. For ListView, this is the responsibility of the `cell factory`. It is your choice whether the cell is permanently in an editing state (e.g. this is common for `CheckBox` cells), or to switch to a different UI when editing begins (e.g. when a double-click is received on a cell).

To know when editing has been requested on a cell, simply override the `Cell.startEdit()` method, and update the cell `text` and `graphic` properties as appropriate (e.g. set the text to null and set the graphic to be a `TextField`). Additionally, you should also override `Cell.cancelEdit()` to reset the UI back to its original visual state when the editing concludes. In both cases it is important that you also ensure that you call the super method to have the cell perform all duties it must do to enter or exit its editing mode.

Once your cell is in an editing state, the next thing you are most probably interested in is how to commit or cancel the editing that is taking place. This is your responsibility as the cell factory provider. Your cell implementation will know when the editing is over, based on the user input (e.g. when the user presses the Enter or ESC keys on their keyboard). When this happens, it is your responsibility to call `Cell.commitEdit(Object)` or `Cell.cancelEdit()`, as appropriate.

When you call `Cell.commitEdit(Object)` an event is fired to the ListView, which you can observe by adding an `EventHandler` via `setOnEditCommit(javafx.event.EventHandler)`. Similarly, you can also observe edit events for `edit start` and `edit cancel`.

By default the ListView edit commit handler is non-null, with a default handler that attempts to overwrite the property value for the item in the currently-being-edited row. It is able to do this as the `Cell.commitEdit(Object)` method is passed in the new value, and this is passed along to the edit commit handler via the `ListView.EditEvent` that is fired. It is simply a matter of calling `ListView.EditEvent.getNewValue()` to retrieve this value.

It is very important to note that if you call `setOnEditCommit(javafx.event.EventHandler)` with your own `EventHandler`, then you will be removing the default handler. Unless you then handle the writeback to the property (or the relevant data source), nothing will happen. You can work around this by using the `Node.addEventHandler(javafx.event.EventType, javafx.event.EventHandler)` method to add a `editCommitEvent()` `EventType` with your desired `EventHandler` as the second argument. Using this method, you will not replace the default implementation, but you will be notified when an edit commit has occurred.

Hopefully this summary answers some of the commonly asked questions. Fortunately, JavaFX ships with a number of pre-built cell factories that handle all the editing requirements on your behalf. You can find these pre-built cell factories in the javafx.scene.control.cell package.

Since:
  JavaFX 2.0
See Also:
  - `ListCell`
  - `MultipleSelectionModel`
  - `FocusModel`

- ## Nested Class Summary

  Nested Classes
  Modifier and Type
  Class
  Description
  `static class`
  `ListView.EditEvent<T>`
  An `Event` subclass used specifically in ListView for representing edit-related events.

- ## Property Summary

  Properties
  Type
  Property
  Description
  `final ObjectProperty<Callback<ListView<T>, ListCell<T>>>`
  `cellFactory`
  Setting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell.
  `final BooleanProperty`
  `editable`
  Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
  `final ReadOnlyIntegerProperty`
  `editingIndex`
  A property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.
  `final DoubleProperty`
  `fixedCellSize`
  Specifies whether this control has cells that are a fixed height (of the specified value).
  `final ObjectProperty<FocusModel<T>>`
  `focusModel`
  The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView.
  `final ObjectProperty<ObservableList<T>>`
  `items`
  The underlying data model for the ListView.
  `final ObjectProperty<EventHandler<ListView.EditEvent<T>>>`
  `onEditCancel`
  This event handler will be fired when the user cancels editing a cell.
  `final ObjectProperty<EventHandler<ListView.EditEvent<T>>>`
  `onEditCommit`
  This property is used when the user performs an action that should result in their editing input being persisted.
  `final ObjectProperty<EventHandler<ListView.EditEvent<T>>>`
  `onEditStart`
  This event handler will be fired when the user successfully initiates editing.
  `final ObjectProperty<EventHandler<ScrollToEvent<Integer>>>`
  `onScrollTo`
  Called when there's a request to scroll an index into view using `scrollTo(int)` or `scrollTo(Object)`
  `final ObjectProperty<Orientation>`
  `orientation`
  The orientation of the `ListView` - this can either be horizontal or vertical.
  `final ObjectProperty<Node>`
  `placeholder`
  The `Node` to show to the user when the `ListView` has no content to show.
  `final ObjectProperty<MultipleSelectionModel<T>>`
  `selectionModel`
  The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user.

  ### Properties declared in class Control

  `contextMenu, skin, tooltip`

  ### Properties declared in class Region

  `background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, width`

  ### Properties declared in class Parent

  `needsLayout`

  ### Properties declared in class Node

  `accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, focusVisible, focusWithin, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragDone, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, viewOrder, visible`

- ## Field Summary

  ### Fields declared in class Region

  `USE_COMPUTED_SIZE, USE_PREF_SIZE`

  ### Fields declared in class Node

  `BASELINE_OFFSET_SAME_AS_HEIGHT`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `ListView()`
  Creates a default ListView which will display contents stacked vertically.
  `ListView(ObservableList<T> items)`
  Creates a default ListView which will stack the contents retrieved from the provided `ObservableList` vertically.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `final ObjectProperty<Callback<ListView<T>, ListCell<T>>>`
  `cellFactoryProperty()`
  Setting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell.
  `void`
  `edit(int itemIndex)`
  Instructs the ListView to begin editing the item in the given index, if the ListView is `editable`.
  `final BooleanProperty`
  `editableProperty()`
  Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
  `static <T> EventType<ListView.EditEvent<T>>`
  `editAnyEvent()`
  An EventType that indicates some edit event has occurred.
  `static <T> EventType<ListView.EditEvent<T>>`
  `editCancelEvent()`
  An EventType used to indicate that an edit event has just been canceled within the ListView upon which the event was fired.
  `static <T> EventType<ListView.EditEvent<T>>`
  `editCommitEvent()`
  An EventType used to indicate that an edit event has been committed within the ListView upon which the event was fired.
  `final ReadOnlyIntegerProperty`
  `editingIndexProperty()`
  A property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.
  `static <T> EventType<ListView.EditEvent<T>>`
  `editStartEvent()`
  An EventType used to indicate that an edit event has started within the ListView upon which the event was fired.
  `final DoubleProperty`
  `fixedCellSizeProperty()`
  Specifies whether this control has cells that are a fixed height (of the specified value).
  `final ObjectProperty<FocusModel<T>>`
  `focusModelProperty()`
  The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView.
  `final Callback<ListView<T>, ListCell<T>>`
  `getCellFactory()`
  Returns the current cell factory.
  `static List<CssMetaData<? extends Styleable, ?>>`
  `getClassCssMetaData()`
  Gets the `CssMetaData` associated with this class, which may include the `CssMetaData` of its superclasses.
  `List<CssMetaData<? extends Styleable, ?>>`
  `getControlCssMetaData()`
  Gets the unmodifiable list of the control's CSS-styleable properties.
  `final int`
  `getEditingIndex()`
  Returns the index of the item currently being edited in the ListView, or -1 if no item is being edited.
  `final double`
  `getFixedCellSize()`
  Returns the fixed cell size value.
  `final FocusModel<T>`
  `getFocusModel()`
  Returns the currently installed `FocusModel`.
  `final ObservableList<T>`
  `getItems()`
  Returns an `ObservableList` that contains the items currently being shown to the user.
  `final EventHandler<ListView.EditEvent<T>>`
  `getOnEditCancel()`
  Returns the `EventHandler` that will be called when the user cancels an edit.
  `final EventHandler<ListView.EditEvent<T>>`
  `getOnEditCommit()`
  Returns the `EventHandler` that will be called when the user commits an edit.
  `final EventHandler<ListView.EditEvent<T>>`
  `getOnEditStart()`
  Returns the `EventHandler` that will be called when the user begins an edit.
  `final EventHandler<ScrollToEvent<Integer>>`
  `getOnScrollTo()`
  Gets the value of the `onScrollTo` property.
  `final Orientation`
  `getOrientation()`
  Returns the current orientation of the ListView, which dictates whether it scrolls vertically or horizontally.
  `final Node`
  `getPlaceholder()`
  Gets the value of the `placeholder` property.
  `final MultipleSelectionModel<T>`
  `getSelectionModel()`
  Returns the currently installed selection model.
  `final boolean`
  `isEditable()`
  Gets the value of the `editable` property.
  `final ObjectProperty<ObservableList<T>>`
  `itemsProperty()`
  The underlying data model for the ListView.
  `final ObjectProperty<EventHandler<ListView.EditEvent<T>>>`
  `onEditCancelProperty()`
  This event handler will be fired when the user cancels editing a cell.
  `final ObjectProperty<EventHandler<ListView.EditEvent<T>>>`
  `onEditCommitProperty()`
  This property is used when the user performs an action that should result in their editing input being persisted.
  `final ObjectProperty<EventHandler<ListView.EditEvent<T>>>`
  `onEditStartProperty()`
  This event handler will be fired when the user successfully initiates editing.
  `final ObjectProperty<EventHandler<ScrollToEvent<Integer>>>`
  `onScrollToProperty()`
  Called when there's a request to scroll an index into view using `scrollTo(int)` or `scrollTo(Object)`
  `final ObjectProperty<Orientation>`
  `orientationProperty()`
  The orientation of the `ListView` - this can either be horizontal or vertical.
  `final ObjectProperty<Node>`
  `placeholderProperty()`
  The `Node` to show to the user when the `ListView` has no content to show.
  `void`
  `refresh()`
  Forces the ListView to update what it is showing to the user.
  `void`
  `scrollTo(int index)`
  Scrolls the ListView such that the item in the given index is visible to the end user.
  `void`
  `scrollTo(T object)`
  Scrolls the ListView so that the given object is visible within the viewport.
  `final ObjectProperty<MultipleSelectionModel<T>>`
  `selectionModelProperty()`
  The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user.
  `final void`
  `setCellFactory(Callback<ListView<T>, ListCell<T>> value)`
  Sets a new cell factory to use in the ListView.
  `final void`
  `setEditable(boolean value)`
  Sets the value of the `editable` property.
  `final void`
  `setFixedCellSize(double value)`
  Sets the new fixed cell size for this control.
  `final void`
  `setFocusModel(FocusModel<T> value)`
  Sets the `FocusModel` to be used in the ListView.
  `final void`
  `setItems(ObservableList<T> value)`
  Sets the underlying data model for the ListView.
  `final void`
  `setOnEditCancel(EventHandler<ListView.EditEvent<T>> value)`
  Sets the `EventHandler` that will be called when the user cancels an edit.
  `final void`
  `setOnEditCommit(EventHandler<ListView.EditEvent<T>> value)`
  Sets the `EventHandler` that will be called when the user has completed their editing.
  `final void`
  `setOnEditStart(EventHandler<ListView.EditEvent<T>> value)`
  Sets the `EventHandler` that will be called when the user begins an edit.
  `final void`
  `setOnScrollTo(EventHandler<ScrollToEvent<Integer>> value)`
  Sets the value of the `onScrollTo` property.
  `final void`
  `setOrientation(Orientation value)`
  Sets the orientation of the ListView, which dictates whether it scrolls vertically or horizontally.
  `final void`
  `setPlaceholder(Node value)`
  Sets the value of the `placeholder` property.
  `final void`
  `setSelectionModel(MultipleSelectionModel<T> value)`
  Sets the `MultipleSelectionModel` to be used in the ListView.

  ### Methods declared in class Control

  `computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, contextMenuProperty, createDefaultSkin, getContextMenu, getCssMetaData, getInitialFocusTraversable, getSkin, getTooltip, isResizable, setContextMenu, setSkin, setTooltip, skinProperty, tooltipProperty`

  ### Methods declared in class Region

  `backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, computePrefHeight, computePrefWidth, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, snapToPixelProperty, widthProperty`

  ### Methods declared in class Parent

  `getBaselineOffset, getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, layoutChildren, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBounds`

  ### Methods declared in class Node

  `accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, executeAccessibleAction, fireEvent, focusedProperty, focusTraversableProperty, focusVisibleProperty, focusWithinProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getContentBias, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInitialCursor, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragDone, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, getViewOrder, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isFocusVisible, isFocusWithin, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookup, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragDoneProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, queryAccessibleAttribute, relocate, removeEventFilter, removeEventHandler, requestFocus, requestFocusTraversal, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragDone, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setViewOrder, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, toString, translateXProperty, translateYProperty, translateZProperty, usesMirroring, viewOrderProperty, visibleProperty`

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

  ### Methods declared in interface Styleable

  `getStyleableNode`

- ## Property Details

  - ### items

    public final ObjectProperty<ObservableList<T>> itemsProperty
    The underlying data model for the ListView. Note that it has a generic type that must match the type of the ListView itself.
    See Also:
      - `getItems()`
      - `setItems(ObservableList)`
      - `itemsProperty()`

  - ### placeholder

    public final ObjectProperty<Node> placeholderProperty
    The `Node` to show to the user when the `ListView` has no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user.
    Since:
      JavaFX 8.0
    See Also:
      - `getPlaceholder()`
      - `setPlaceholder(Node)`
      - `placeholderProperty()`

  - ### selectionModel

    public final ObjectProperty<MultipleSelectionModel<T>> selectionModelProperty
    The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user. Note that it has a generic type that must match the type of the ListView itself.
    See Also:
      - `getSelectionModel()`
      - `setSelectionModel(MultipleSelectionModel)`
      - `selectionModelProperty()`

  - ### focusModel

    public final ObjectProperty<FocusModel<T>> focusModelProperty
    The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView. Note that it has a generic type that must match the type of the ListView itself.
    See Also:
      - `getFocusModel()`
      - `setFocusModel(FocusModel)`
      - `focusModelProperty()`

  - ### orientation

    public final ObjectProperty<Orientation> orientationProperty
    The orientation of the `ListView` - this can either be horizontal or vertical.
    See Also:
      - `getOrientation()`
      - `setOrientation(Orientation)`
      - `orientationProperty()`

  - ### cellFactory

    public final ObjectProperty<Callback<ListView<T>, ListCell<T>>> cellFactoryProperty

    Setting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell. Internally, the ListView is responsible for reusing ListCells - all that is necessary is for the custom cell factory to return from this function a ListCell which might be usable for representing any item in the ListView.

    Refer to the `Cell` class documentation for more detail.

    See Also:
      - `getCellFactory()`
      - `setCellFactory(Callback)`
      - `cellFactoryProperty()`

  - ### fixedCellSize

    public final DoubleProperty fixedCellSizeProperty
    Specifies whether this control has cells that are a fixed height (of the specified value). If this value is less than or equal to zero, then all cells are individually sized and positioned. This is a slow operation. Therefore, when performance matters and developers are not dependent on variable cell sizes it is a good idea to set the fixed cell size value. Generally cells are around 24px, so setting a fixed cell size of 24 is likely to result in very little difference in visuals, but a improvement to performance.

    To set this property via CSS, use the -fx-fixed-cell-size property. This should not be confused with the -fx-cell-size property. The difference between these two CSS properties is that -fx-cell-size will size all cells to the specified size, but it will not enforce that this is the only size (thus allowing for variable cell sizes, and preventing the performance gains from being possible). Therefore, when performance matters use -fx-fixed-cell-size, instead of -fx-cell-size. If both properties are specified in CSS, -fx-fixed-cell-size takes precedence.

    Since:
      JavaFX 8.0
    See Also:
      - `getFixedCellSize()`
      - `setFixedCellSize(double)`
      - `fixedCellSizeProperty()`

  - ### editable

    public final BooleanProperty editableProperty
    Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
    See Also:
      - `isEditable()`
      - `setEditable(boolean)`
      - `editableProperty()`

  - ### editingIndex

    public final ReadOnlyIntegerProperty editingIndexProperty

    A property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.

    It is not possible to set the editing index, instead it is required that you call `edit(int)`.

    See Also:
      - `getEditingIndex()`
      - `editingIndexProperty()`

  - ### onEditStart

    public final ObjectProperty<EventHandler<ListView.EditEvent<T>>> onEditStartProperty
    This event handler will be fired when the user successfully initiates editing.
    See Also:
      - `getOnEditStart()`
      - `setOnEditStart(EventHandler)`
      - `onEditStartProperty()`

  - ### onEditCommit

    public final ObjectProperty<EventHandler<ListView.EditEvent<T>>> onEditCommitProperty

    This property is used when the user performs an action that should result in their editing input being persisted.

    The EventHandler in this property should not be called directly - instead call `Cell.commitEdit(java.lang.Object)` from within your custom ListCell. This will handle firing this event, updating the view, and switching out of the editing state.

    See Also:
      - `getOnEditCommit()`
      - `setOnEditCommit(EventHandler)`
      - `onEditCommitProperty()`

  - ### onEditCancel

    public final ObjectProperty<EventHandler<ListView.EditEvent<T>>> onEditCancelProperty
    This event handler will be fired when the user cancels editing a cell.
    See Also:
      - `getOnEditCancel()`
      - `setOnEditCancel(EventHandler)`
      - `onEditCancelProperty()`

  - ### onScrollTo

    public final ObjectProperty<EventHandler<ScrollToEvent<Integer>>> onScrollToProperty
    Called when there's a request to scroll an index into view using `scrollTo(int)` or `scrollTo(Object)`
    Since:
      JavaFX 8.0
    See Also:
      - `getOnScrollTo()`
      - `setOnScrollTo(EventHandler)`
      - `onScrollToProperty()`

- ## Constructor Details

  - ### ListView

    public ListView()
    Creates a default ListView which will display contents stacked vertically. As no `ObservableList` is provided in this constructor, an empty ObservableList is created, meaning that it is legal to directly call `getItems()` if so desired. However, as noted elsewhere, this is not the recommended approach (instead call `setItems(javafx.collections.ObservableList)`).

    Refer to the `ListView` class documentation for details on the default state of other properties.

  - ### ListView

    public ListView(ObservableList<T> items)
    Creates a default ListView which will stack the contents retrieved from the provided `ObservableList` vertically.

    Attempts to add a listener to the `ObservableList`, such that all subsequent changes inside the list will be shown to the user.

    Refer to the `ListView` class documentation for details on the default state of other properties.

    Parameters:
      `items` - the list of items

- ## Method Details

  - ### editAnyEvent

    public static <T> EventType<ListView.EditEvent<T>> editAnyEvent()
    An EventType that indicates some edit event has occurred. It is the parent type of all other edit events: `editStartEvent()`, `editCommitEvent()` and `editCancelEvent()`.
    Type Parameters:
      `T` - the type of the objects stored in this ListView
    Returns:
      the event type

  - ### editStartEvent

    public static <T> EventType<ListView.EditEvent<T>> editStartEvent()
    An EventType used to indicate that an edit event has started within the ListView upon which the event was fired.
    Type Parameters:
      `T` - the type of the objects stored in this ListView
    Returns:
      the event type

  - ### editCancelEvent

    public static <T> EventType<ListView.EditEvent<T>> editCancelEvent()
    An EventType used to indicate that an edit event has just been canceled within the ListView upon which the event was fired.
    Type Parameters:
      `T` - the type of the objects stored in this ListView
    Returns:
      the event type

  - ### editCommitEvent

    public static <T> EventType<ListView.EditEvent<T>> editCommitEvent()
    An EventType used to indicate that an edit event has been committed within the ListView upon which the event was fired.
    Type Parameters:
      `T` - the type of the objects stored in this ListView
    Returns:
      the event type

  - ### setItems

    public final void setItems(ObservableList<T> value)
    Sets the underlying data model for the ListView. Note that it has a generic type that must match the type of the ListView itself.
    Parameters:
      `value` - the list of items for this ListView

  - ### getItems

    public final ObservableList<T> getItems()
    Returns an `ObservableList` that contains the items currently being shown to the user. This may be null if `setItems(javafx.collections.ObservableList)` has previously been called, however, by default it is an empty ObservableList.
    Returns:
      An ObservableList containing the items to be shown to the user, or null if the items have previously been set to null.

  - ### itemsProperty

    public final ObjectProperty<ObservableList<T>> itemsProperty()
    The underlying data model for the ListView. Note that it has a generic type that must match the type of the ListView itself.
    Returns:
      the items property for this ListView
    See Also:
      - `getItems()`
      - `setItems(ObservableList)`

  - ### placeholderProperty

    public final ObjectProperty<Node> placeholderProperty()
    The `Node` to show to the user when the `ListView` has no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user.
    Returns:
      the `placeholder` property
    Since:
      JavaFX 8.0
    See Also:
      - `getPlaceholder()`
      - `setPlaceholder(Node)`

  - ### setPlaceholder

    public final void setPlaceholder(Node value)
    Sets the value of the `placeholder` property.
    Property description:
      The `Node` to show to the user when the `ListView` has no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user.
    Parameters:
      `value` - the value for the `placeholder` property
    Since:
      JavaFX 8.0
    See Also:
      - `getPlaceholder()`
      - `placeholderProperty()`

  - ### getPlaceholder

    public final Node getPlaceholder()
    Gets the value of the `placeholder` property.
    Property description:
      The `Node` to show to the user when the `ListView` has no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user.
    Returns:
      the value of the `placeholder` property
    Since:
      JavaFX 8.0
    See Also:
      - `setPlaceholder(Node)`
      - `placeholderProperty()`

  - ### setSelectionModel

    public final void setSelectionModel(MultipleSelectionModel<T> value)
    Sets the `MultipleSelectionModel` to be used in the ListView. Despite a ListView requiring a MultipleSelectionModel, it is possible to configure it to only allow single selection (see `MultipleSelectionModel.setSelectionMode(javafx.scene.control.SelectionMode)` for more information).
    Parameters:
      `value` - the MultipleSelectionModel to be used in this ListView

  - ### getSelectionModel

    public final MultipleSelectionModel<T> getSelectionModel()
    Returns the currently installed selection model.
    Returns:
      the currently installed selection model

  - ### selectionModelProperty

    public final ObjectProperty<MultipleSelectionModel<T>> selectionModelProperty()
    The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user. Note that it has a generic type that must match the type of the ListView itself.
    Returns:
      the selectionModel property
    See Also:
      - `getSelectionModel()`
      - `setSelectionModel(MultipleSelectionModel)`

  - ### setFocusModel

    public final void setFocusModel(FocusModel<T> value)
    Sets the `FocusModel` to be used in the ListView.
    Parameters:
      `value` - the FocusModel to be used in the ListView

  - ### getFocusModel

    public final FocusModel<T> getFocusModel()
    Returns the currently installed `FocusModel`.
    Returns:
      the currently installed FocusModel

  - ### focusModelProperty

    public final ObjectProperty<FocusModel<T>> focusModelProperty()
    The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView. Note that it has a generic type that must match the type of the ListView itself.
    Returns:
      the FocusModel property
    See Also:
      - `getFocusModel()`
      - `setFocusModel(FocusModel)`

  - ### setOrientation

    public final void setOrientation(Orientation value)
    Sets the orientation of the ListView, which dictates whether it scrolls vertically or horizontally.
    Parameters:
      `value` - the orientation of the ListView

  - ### getOrientation

    public final Orientation getOrientation()
    Returns the current orientation of the ListView, which dictates whether it scrolls vertically or horizontally.
    Returns:
      the current orientation of the ListView

  - ### orientationProperty

    public final ObjectProperty<Orientation> orientationProperty()
    The orientation of the `ListView` - this can either be horizontal or vertical.
    Returns:
      the orientation property of this ListView
    See Also:
      - `getOrientation()`
      - `setOrientation(Orientation)`

  - ### setCellFactory

    public final void setCellFactory(Callback<ListView<T>, ListCell<T>> value)
    Sets a new cell factory to use in the ListView. This forces all old `ListCell`'s to be thrown away, and new ListCell's created with the new cell factory.
    Parameters:
      `value` - cell factory to use in this ListView

  - ### getCellFactory

    public final Callback<ListView<T>, ListCell<T>> getCellFactory()
    Returns the current cell factory.
    Returns:
      the current cell factory

  - ### cellFactoryProperty

    public final ObjectProperty<Callback<ListView<T>, ListCell<T>>> cellFactoryProperty()

    Setting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell. Internally, the ListView is responsible for reusing ListCells - all that is necessary is for the custom cell factory to return from this function a ListCell which might be usable for representing any item in the ListView.

    Refer to the `Cell` class documentation for more detail.

    Returns:
      the cell factory property
    See Also:
      - `getCellFactory()`
      - `setCellFactory(Callback)`

  - ### setFixedCellSize

    public final void setFixedCellSize(double value)
    Sets the new fixed cell size for this control. Any value greater than zero will enable fixed cell size mode, whereas a zero or negative value (or Region.USE_COMPUTED_SIZE) will be used to disabled fixed cell size mode.
    Parameters:
      `value` - The new fixed cell size value, or a value less than or equal to zero (or Region.USE_COMPUTED_SIZE) to disable.
    Since:
      JavaFX 8.0

  - ### getFixedCellSize

    public final double getFixedCellSize()
    Returns the fixed cell size value. A value less than or equal to zero is used to represent that fixed cell size mode is disabled, and a value greater than zero represents the size of all cells in this control.
    Returns:
      A double representing the fixed cell size of this control, or a value less than or equal to zero if fixed cell size mode is disabled.
    Since:
      JavaFX 8.0

  - ### fixedCellSizeProperty

    public final DoubleProperty fixedCellSizeProperty()
    Specifies whether this control has cells that are a fixed height (of the specified value). If this value is less than or equal to zero, then all cells are individually sized and positioned. This is a slow operation. Therefore, when performance matters and developers are not dependent on variable cell sizes it is a good idea to set the fixed cell size value. Generally cells are around 24px, so setting a fixed cell size of 24 is likely to result in very little difference in visuals, but a improvement to performance.

    To set this property via CSS, use the -fx-fixed-cell-size property. This should not be confused with the -fx-cell-size property. The difference between these two CSS properties is that -fx-cell-size will size all cells to the specified size, but it will not enforce that this is the only size (thus allowing for variable cell sizes, and preventing the performance gains from being possible). Therefore, when performance matters use -fx-fixed-cell-size, instead of -fx-cell-size. If both properties are specified in CSS, -fx-fixed-cell-size takes precedence.

    Returns:
      the fixed cell size property
    Since:
      JavaFX 8.0
    See Also:
      - `getFixedCellSize()`
      - `setFixedCellSize(double)`

  - ### setEditable

    public final void setEditable(boolean value)
    Sets the value of the `editable` property.
    Property description:
      Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
    Parameters:
      `value` - the value for the `editable` property
    See Also:
      - `isEditable()`
      - `editableProperty()`

  - ### isEditable

    public final boolean isEditable()
    Gets the value of the `editable` property.
    Property description:
      Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
    Returns:
      the value of the `editable` property
    See Also:
      - `setEditable(boolean)`
      - `editableProperty()`

  - ### editableProperty

    public final BooleanProperty editableProperty()
    Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
    Returns:
      the editable property
    See Also:
      - `isEditable()`
      - `setEditable(boolean)`

  - ### getEditingIndex

    public final int getEditingIndex()
    Returns the index of the item currently being edited in the ListView, or -1 if no item is being edited.
    Returns:
      the index of the item currently being edited

  - ### editingIndexProperty

    public final ReadOnlyIntegerProperty editingIndexProperty()

    A property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.

    It is not possible to set the editing index, instead it is required that you call `edit(int)`.

    Returns:
      the editing index property
    See Also:
      - `getEditingIndex()`

  - ### setOnEditStart

    public final void setOnEditStart(EventHandler<ListView.EditEvent<T>> value)
    Sets the `EventHandler` that will be called when the user begins an edit.

    This is a convenience method - the same result can be achieved by calling `addEventHandler(ListView.EDIT_START_EVENT, eventHandler)`.

    Parameters:
      `value` - the EventHandler that will be called when the user begins an edit

  - ### getOnEditStart

    public final EventHandler<ListView.EditEvent<T>> getOnEditStart()
    Returns the `EventHandler` that will be called when the user begins an edit.
    Returns:
      the EventHandler that will be called when the user begins an edit

  - ### onEditStartProperty

    public final ObjectProperty<EventHandler<ListView.EditEvent<T>>> onEditStartProperty()
    This event handler will be fired when the user successfully initiates editing.
    Returns:
      the onEditStart event handler property
    See Also:
      - `getOnEditStart()`
      - `setOnEditStart(EventHandler)`

  - ### setOnEditCommit

    public final void setOnEditCommit(EventHandler<ListView.EditEvent<T>> value)
    Sets the `EventHandler` that will be called when the user has completed their editing. This is called as part of the `Cell.commitEdit(java.lang.Object)` method.

    This is a convenience method - the same result can be achieved by calling `addEventHandler(ListView.EDIT_START_EVENT, eventHandler)`.

    Parameters:
      `value` - the EventHandler that will be called when the user has completed their editing

  - ### getOnEditCommit

    public final EventHandler<ListView.EditEvent<T>> getOnEditCommit()
    Returns the `EventHandler` that will be called when the user commits an edit.
    Returns:
      the EventHandler that will be called when the user commits an edit

  - ### onEditCommitProperty

    public final ObjectProperty<EventHandler<ListView.EditEvent<T>>> onEditCommitProperty()

    This property is used when the user performs an action that should result in their editing input being persisted.

    The EventHandler in this property should not be called directly - instead call `Cell.commitEdit(java.lang.Object)` from within your custom ListCell. This will handle firing this event, updating the view, and switching out of the editing state.

    Returns:
      the onEditCommit event handler property
    See Also:
      - `getOnEditCommit()`
      - `setOnEditCommit(EventHandler)`

  - ### setOnEditCancel

    public final void setOnEditCancel(EventHandler<ListView.EditEvent<T>> value)
    Sets the `EventHandler` that will be called when the user cancels an edit.
    Parameters:
      `value` - the EventHandler that will be called when the user cancels an edit

  - ### getOnEditCancel

    public final EventHandler<ListView.EditEvent<T>> getOnEditCancel()
    Returns the `EventHandler` that will be called when the user cancels an edit.
    Returns:
      the EventHandler that will be called when the user cancels an edit

  - ### onEditCancelProperty

    public final ObjectProperty<EventHandler<ListView.EditEvent<T>>> onEditCancelProperty()
    This event handler will be fired when the user cancels editing a cell.
    Returns:
      the onEditCancel event handler property
    See Also:
      - `getOnEditCancel()`
      - `setOnEditCancel(EventHandler)`

  - ### edit

    public void edit(int itemIndex)
    Instructs the ListView to begin editing the item in the given index, if the ListView is `editable`. Once this method is called, if the current `cellFactoryProperty()` is set up to support editing, the Cell will switch its visual state to enable for user input to take place.
    Parameters:
      `itemIndex` - The index of the item in the ListView that should be edited.

  - ### scrollTo

    public void scrollTo(int index)
    Scrolls the ListView such that the item in the given index is visible to the end user.
    Parameters:
      `index` - The index that should be made visible to the user, assuming of course that it is greater than, or equal to 0, and less than the size of the items list contained within the given ListView.

  - ### scrollTo

    public void scrollTo(T object)
    Scrolls the ListView so that the given object is visible within the viewport.
    Parameters:
      `object` - The object that should be visible to the user.
    Since:
      JavaFX 8.0

  - ### setOnScrollTo

    public final void setOnScrollTo(EventHandler<ScrollToEvent<Integer>> value)
    Sets the value of the `onScrollTo` property.
    Property description:
      Called when there's a request to scroll an index into view using `scrollTo(int)` or `scrollTo(Object)`
    Parameters:
      `value` - the value for the `onScrollTo` property
    Since:
      JavaFX 8.0
    See Also:
      - `getOnScrollTo()`
      - `onScrollToProperty()`

  - ### getOnScrollTo

    public final EventHandler<ScrollToEvent<Integer>> getOnScrollTo()
    Gets the value of the `onScrollTo` property.
    Property description:
      Called when there's a request to scroll an index into view using `scrollTo(int)` or `scrollTo(Object)`
    Returns:
      the value of the `onScrollTo` property
    Since:
      JavaFX 8.0
    See Also:
      - `setOnScrollTo(EventHandler)`
      - `onScrollToProperty()`

  - ### onScrollToProperty

    public final ObjectProperty<EventHandler<ScrollToEvent<Integer>>> onScrollToProperty()
    Called when there's a request to scroll an index into view using `scrollTo(int)` or `scrollTo(Object)`
    Returns:
      the `onScrollTo` property
    Since:
      JavaFX 8.0
    See Also:
      - `getOnScrollTo()`
      - `setOnScrollTo(EventHandler)`

  - ### refresh

    public void refresh()
    Forces the ListView to update what it is showing to the user. This is useful in cases where the underlying data source has changed in a way that is not observed by the ListView itself.
    Since:
      JavaFX 8u60

  - ### getClassCssMetaData

    public static List<CssMetaData<? extends Styleable, ?>> getClassCssMetaData()
    Gets the `CssMetaData` associated with this class, which may include the `CssMetaData` of its superclasses.
    Returns:
      the `CssMetaData`
    Since:
      JavaFX 8.0

  - ### getControlCssMetaData

    public List<CssMetaData<? extends Styleable, ?>> getControlCssMetaData()
    Gets the unmodifiable list of the control's CSS-styleable properties.
    Overrides:
      `getControlCssMetaData` in class `Control`
    Returns:
      the unmodifiable list of the control's CSS-styleable properties
    Since:
      JavaFX 8.0